Data analyst, software engineer, and game engine enthusiast.

I build data products and tools that turn messy information into actionable insight. I enjoy shipping reliable pipelines, clear dashboards, and experimenting with game systems and engine tooling.

Vancouver, BC · Open to data and software roles

About

I focus on data engineering, analytics, and software development. My background spans sports analytics, product development, and building tools that help teams move faster. I like clean architecture, small iterations, and learning by building.

In my free time, I enjoy reading, cooking, video games, and RuPaul's Drag Race.

My dog's name is Mango.

Lucy and Mango

Experience

Skills

Core

Languages: Python, SQL, TypeScript
Analytics: Data modeling, dashboards, ML basics
Platforms: Power BI, Postgres, Git

Currently Exploring

Game dev: C#, MonoGame, engine tooling
Infra: Docker, CI/CD, cloud basics
Other: Aseprite, shader basics

Projects

Dicey Divas

Game dev · 2024 - Present

A dice-rolling game built in MonoGame. Focused on game feel, tooling, and rapid iteration.

BootUp Analytics

Data platform · 2023 - 2025

Custom data analytics for women's football, combining automated pipelines and clear visual outputs.

MLS Analytics Infrastructure

Leadership · 2022 - 2023

Built an analytics program from the ground up, covering scouting, performance, and reporting workflows.

Canada Soccer Data Systems

International · 2021 - 2022

Engineered data storage and dashboards for scouting and match preparation at national-team scale.

Education

Queen's University · BSc (Hons) Computer Science

2014 - 2019 · Kingston, Ontario

Focus on algorithms, databases, data structures, and machine learning. Thesis on data retrieval optimization.

Contact

I am open to data analyst, data engineering, and software developer roles. The best way to reach me is email.